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They can still neutralize the Victory Points if they were previously in enemy control, and capture Victory Points when dismounted. Smaller and depleted AI controlled forces are now less likely to survive auto-resolved battles in Campaign modes.Ĭavalry can no longer capture Victory Points in battles while mounted.
#Rome 2 patch 17 download free#
Substantially reduced free hits from enemies in battles, when moving a unit through enemy units (without attacking them), so units can disengage with less penalty. Victory Points have had their capture time increased by 3x their previous length.Īttacking AI is now more likely to prioritize taking Victory Points in Siege Battles / City Assault Battles.ĪI controlled Agents are now more likely to act upon the player's settlements instead of standing around outside of them.įixed issue in battle AI which prevented siege assault groups from responding to nearby threats.įixed timing issue in battle AI which could cause the attacking AI in port sieges to stop updating. When an army in forced march is attacked on the Campaign Map, an ambush battle is now triggered, rather than a baggage train Victory Point battle.Ĭombined battles where there is no navy in the defending alliance do not have *Victory Points/Baggage Trains.Ĭombined battles where the defender has a navy will retain their Victory Point. It is a normal open field battle with any campaign generated penalties applied as before. When the player is attacked whilst in a minor settlement (not provincial capital), a new "Sally Forth" button is available on the pre-battle panel to fight the attackers in an open field battle.Īll armies that are forced to retreat, and then are attacked, no longer have a *Baggage Train battle. Improved the desktop icon for Total War: ROME II to support multiple resolutions. the pyramids) from disappearing when the camera was set to certain angles. Improved culling on the campaign map to prevent props (e.g. Optimized fire and smoke effects on the campaign map (improving the frames per second on all graphics setting, especially during the late gameplay where all faction territories are revealed).įix in Multiplayer Campaign, after Player 1 offers diplomacy to Player 2, Player 2 made a counter offer, then canceled the offer, which caused the game to lock up for Player 1.įix to prevent the games user interface from flickering when SLI is enabled.
#Rome 2 patch 17 download Offline#
LAN multiplayer modes are now accessible when Steam is in Offline mode.įix for graphics crash caused by changing the games screen resolution shortly after loading a new Campaign.įix for a crash when performing an agent action on a wounded/assassinated unit in Campaign modes. Significant improvements to multiplayer campaign speed, which is now limited by the slowest players machine.įrame Rate improvements on Campaign map on low spec Core2 Duo cpu’s in windowed mode.įix for lock-ups reported on loading into battle in DirectX9.įrame Rate improvements on Campaign map across all configurations when setting Effects Quality to Low or High.įix for minor stutters & terrain rendering glitches on some gpu’s when rendering the terrain.įixed a bug in the Graphics Benchmark frame rate display that reported the wrong per-frame time.
#Rome 2 patch 17 download Patch#
We are aware of these issues and there is no need to report them in our patch feedback threads. Creative Assembly has also indicated that "Total War: Rome 2" Patch 3 will be released "early next week" and that they're already planning to make "Total War: Rome 2" Patch 4.ĭisclaimer: There are one or two known issues with the beta that we are looking to resolve before rolling this out further, with ALT-Tabbing and changing game resolution. However, considering the track records of past "Total War: Rome 2" patches, it remains to be seen whether the fixes contained in this latest patch will have their desired effect. Like "Total War: Rome 2 Patch 2, the patch beta and the patch notes are massive in size and scope. The "Total War: Rome 2 Patch 3 patch notes are broken up into four sections: Technical and Performance Issues, Gameplay Improvements, Balancing Changes and Usability Improvements. There are also multiple crash fixes, fixes to elements of AI behaviour in battles and the campaign, and improvements to both balancing and usability and a wide range of general improvements, fixes and tweaks."
#Rome 2 patch 17 download update#
"This update brings a host of improvements, including improvements to some low-end machines on the campaign map. Here's what Creative Assembly had to say about what they hope the impact will be of Patch 3 on "Total War: Rome 2":